no code implementations • ICCV 2023 • Alexey Bokhovkin, Shubham Tulsiani, Angela Dai
The learned texture manifold enables effective navigation to generate an object texture for a given 3D object geometry that matches to an input RGB image, which maintains robustness even under challenging real-world scenarios where the mesh geometry approximates an inexact match to the underlying geometry in the RGB image.
no code implementations • CVPR 2023 • Alexey Bokhovkin, Angela Dai
3D object recognition has seen significant advances in recent years, showing impressive performance on real-world 3D scan benchmarks, but lacking in object part reasoning, which is fundamental to higher-level scene understanding such as inter-object similarities or object functionality.
1 code implementation • CVPR 2021 • Alexey Bokhovkin, Vladislav Ishimtsev, Emil Bogomolov, Denis Zorin, Alexey Artemov, Evgeny Burnaev, Angela Dai
Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with objects and their functional understanding.
1 code implementation • ECCV 2020 • Vladislav Ishimtsev, Alexey Bokhovkin, Alexey Artemov, Savva Ignatyev, Matthias Niessner, Denis Zorin, Evgeny Burnaev
Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios.
3 code implementations • 20 May 2019 • Alexey Bokhovkin, Evgeny Burnaev
Convolutional neural networks are powerful visual models that yield hierarchies of features and practitioners widely use them to process remote sensing data.