no code implementations • 30 Aug 2018 • Andy Kitchen, Michela Benedetti
The current state of the art in playing many important perfect information games, including Chess and Go, combines planning and deep reinforcement learning with self-play.
no code implementations • 4 Apr 2018 • Jarrel Seah, Jennifer Tang, Andy Kitchen, Jonathan Seah
For each prediction, we generate visual rationales by optimizing a latent representation to minimize the prediction of disease while constrained by a similarity measure in image space.
no code implementations • ICLR 2018 • Jarrel Seah, Jennifer Tang, Andy Kitchen, Jonathan Seah
For each prediction, we generate visual rationales for positive classifications by optimizing a latent representation to minimize the probability of disease while constrained by a similarity measure in image space.
no code implementations • 1 Aug 2017 • Andy Kitchen, Jarrel Seah
Generative Adversarial Neural Networks (GANs) are applied to the synthetic generation of prostate lesion MRI images.