Search Results for author: Anthony Stein

Found 12 papers, 9 papers with code

A Case Study of Vehicle Route Optimization

no code implementations17 Nov 2021 Veronika Lesch, Maximilian König, Samuel Kounev, Anthony Stein, Christian Krupitzer

In the last decades, the classical Vehicle Routing Problem (VRP), i. e., assigning a set of orders to vehicles and planning their routes has been intensively researched.

An artificial immune system for black box test case selection

1 code implementation Springer EvoStar 2021 Lukas Rosenbauer, Anthony Stein, Jörg Hähner

For software validation a transformation from manual to automated tests can be observed which enables companies to implement large numbers of test cases.

Metaheuristics for the Minimum Set Cover Problem: A Comparison

1 code implementation ECTA 2020 Lukas Rosenbauer, Helena Stegherr, Anthony Stein, Jörg Hähner

As the MSCP turns out to appear in several real world problems, various approaches exist where evolutionary algorithms and metaheuristics are utilized in order to achieve good average case results.

Evolutionary Algorithms

Generic approaches for parallel rule matching in learning classifier systems

1 code implementation GECCO 2020 Lukas Rosenbauer, Anthony Stein, Jörg Hähner

Thus we show that our approaches cannot only decrease the runtime, but are also reusable for most learning classifier systems and computing systems.

XCS as a reinforcement learning approach to automatic test case prioritization

1 code implementation GECCO 2020 Lukas Rosenbauer, Anthony Stein, Roland Maier, David Pätzel, Jörg Hähner

We are the first to apply XCS classifier systems (XCS) for this use case and reveal that XCS is not only suitable for this problem, but can also be superior to the aforementioned neural network and leads to more stable results.

reinforcement-learning Reinforcement Learning (RL)

XCS Classifier System with Experience Replay

no code implementations13 Feb 2020 Anthony Stein, Roland Maier, Lukas Rosenbauer, Jörg Hähner

XCS constitutes the most deeply investigated classifier system today.

Bootstrapping a DQN Replay Memory with Synthetic Experiences

no code implementations4 Feb 2020 Wenzel Baron Pilar von Pilchau, Anthony Stein, Jörg Hähner

An important component of many Deep Reinforcement Learning algorithms is the Experience Replay which serves as a storage mechanism or memory of made experiences.

Reinforcement Learning (RL)

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