Search Results for author: Anton Andreychuk

Found 18 papers, 9 papers with code

Decentralized Monte Carlo Tree Search for Partially Observable Multi-agent Pathfinding

1 code implementation26 Dec 2023 Alexey Skrynnik, Anton Andreychuk, Konstantin Yakovlev, Aleksandr Panov

Our approach utilizes the agent's observations to recreate the intrinsic Markov decision process, which is then used for planning with a tailored for multi-agent tasks version of neural MCTS.

Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning

1 code implementation2 Oct 2023 Alexey Skrynnik, Anton Andreychuk, Maria Nesterova, Konstantin Yakovlev, Aleksandr Panov

Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion.

Collision Avoidance

TransPath: Learning Heuristics For Grid-Based Pathfinding via Transformers

1 code implementation22 Dec 2022 Daniil Kirilenko, Anton Andreychuk, Aleksandr Panov, Konstantin Yakovlev

To this end, we suggest learning the instance-dependent heuristic proxies that are supposed to notably increase the efficiency of the search.

Analysis Of The Anytime MAPF Solvers Based On The Combination Of Conflict-Based Search (CBS) and Focal Search (FS)

no code implementations20 Sep 2022 Ilya Ivanashev, Anton Andreychuk, Konstantin Yakovlev

Moreover, anytime variant of CBS does exist that applies Focal Search (FS) to the high-level of CBS - Anytime BCBS.

Pathfinding in stochastic environments: learning vs planning

1 code implementation PeerJ Computer Science 2022 Alexey Skrynnik, Anton Andreychuk, Konstantin Yakovlev, Aleksandr Panov

Within planning, an agent constantly re-plans and updates the path based on the history of the observations using a search-based planner.

POGEMA: Partially Observable Grid Environment for Multiple Agents

1 code implementation22 Jun 2022 Alexey Skrynnik, Anton Andreychuk, Konstantin Yakovlev, Aleksandr I. Panov

We introduce POGEMA (https://github. com/AIRI-Institute/pogema) a sandbox for challenging partially observable multi-agent pathfinding (PO-MAPF) problems .

Towards Time-Optimal Any-Angle Path Planning With Dynamic Obstacles

no code implementations14 Apr 2021 Konstantin Yakovlev, Anton Andreychuk

Path finding is a well-studied problem in AI, which is often framed as graph search.

Improving Continuous-time Conflict Based Search

2 code implementations24 Jan 2021 Anton Andreychuk, Konstantin Yakovlev, Eli Boyarski, Roni Stern

Conflict-Based Search (CBS) is a powerful algorithmic framework for optimally solving classical multi-agent path finding (MAPF) problems, where time is discretized into the time steps.

Multi-Agent Path Finding

Revisiting Bounded-Suboptimal Safe Interval Path Planning

1 code implementation1 Jun 2020 Konstantin Yakovlev, Anton Andreychuk, Roni Stern

Safe-interval path planning (SIPP) is a powerful algorithm for finding a path in the presence of dynamic obstacles.

Multi-Agent Pathfinding with Continuous Time

1 code implementation16 Jan 2019 Anton Andreychuk, Konstantin Yakovlev, Dor Atzmon, Roni Stern

Multi-Agent Pathfinding (MAPF) is the problem of finding paths for multiple agents such that every agent reaches its goal and the agents do not collide.

eLIAN: Enhanced Algorithm for Angle-constrained Path Finding

no code implementations2 Nov 2018 Anton Andreychuk, Natalia Soboleva, Konstantin Yakovlev

This problem is harder to solve than the one when shortest paths of any shape are sought, since the planer's search space is substantially bigger as multiple search nodes corresponding to the same location need to be considered.

Path Finding for the Coalition of Co-operative Agents Acting in the Environment with Destructible Obstacles

no code implementations2 Jul 2018 Anton Andreychuk, Konstantin Yakovlev

The problem of planning a set of paths for the coalition of robots (agents) with different capabilities is considered in the paper.

Two Techniques That Enhance the Performance of Multi-robot Prioritized Path Planning

no code implementations3 May 2018 Anton Andreychuk, Konstantin Yakovlev

We introduce and empirically evaluate two techniques aimed at enhancing the performance of multi-robot prioritized path planning.

Scheduling

Applying MAPP Algorithm for Cooperative Path Finding in Urban Environments

no code implementations20 Jul 2017 Anton Andreychuk, Konstantin Yakovlev

The paper considers the problem of planning a set of non-conflict trajectories for the coalition of intelligent agents (mobile robots).

Any-Angle Pathfinding for Multiple Agents Based on SIPP Algorithm

1 code implementation12 Mar 2017 Konstantin Yakovlev, Anton Andreychuk

This algorithm is then used as part of a prioritized multi-agent planner AA-SIPP(m).

Resolving Spatial-Time Conflicts In A Set Of Any-angle Or Angle-constrained Grid Paths

no code implementations9 Aug 2016 Konstantin Yakovlev, Anton Andreychuk

We study the multi-agent path finding problem (MAPF) for a group of agents which are allowed to move into arbitrary directions on a 2D square grid.

Multi-Agent Path Finding

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