Search Results for author: Ariel Kwiatkowski

Found 5 papers, 1 papers with code

Reward Function Design for Crowd Simulation via Reinforcement Learning

no code implementations22 Sep 2023 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

Crowd simulation is important for video-games design, since it enables to populate virtual worlds with autonomous avatars that navigate in a human-like manner.

Navigate reinforcement-learning

UGAE: A Novel Approach to Non-exponential Discounting

no code implementations11 Feb 2023 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

We also show experimentally that agents with non-exponential discounting trained via UGAE outperform variants trained with Monte Carlo advantage estimation.

Understanding reinforcement learned crowds

1 code implementation19 Sep 2022 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

Each of these choices has a significant, and potentially nontrivial impact on the results, and so researchers should be mindful about choosing and reporting them in their work.

A Survey on Reinforcement Learning Methods in Character Animation

no code implementations7 Mar 2022 Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton, C. Karen Liu, Julien Pettré, Michiel Van de Panne, Marie-Paule Cani

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment.

reinforcement-learning Reinforcement Learning (RL)

Behaviour-conditioned policies for cooperative reinforcement learning tasks

no code implementations4 Oct 2021 Antti Keurulainen, Isak Westerlund, Ariel Kwiatkowski, Samuel Kaski, Alexander Ilin

We suggest a method, where we synthetically produce populations of agents with different behavioural patterns together with ground truth data of their behaviour, and use this data for training a meta-learner.

Meta-Learning reinforcement-learning +1

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