Search Results for author: Benoît Guillard

Found 4 papers, 3 papers with code

Garment Recovery with Shape and Deformation Priors

no code implementations17 Nov 2023 Ren Li, Corentin Dumery, Benoît Guillard, Pascal Fua

While modeling people wearing tight-fitting clothing has made great strides in recent years, loose-fitting clothing remains a challenge.

DrapeNet: Garment Generation and Self-Supervised Draping

1 code implementation CVPR 2023 Luca De Luigi, Ren Li, Benoît Guillard, Mathieu Salzmann, Pascal Fua

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets.

DIG: Draping Implicit Garment over the Human Body

1 code implementation22 Sep 2022 Ren Li, Benoît Guillard, Edoardo Remelli, Pascal Fua

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable.

Garment Reconstruction

MeshSDF: Differentiable Iso-Surface Extraction

1 code implementation NeurIPS 2020 Edoardo Remelli, Artem Lukoianov, Stephan R. Richter, Benoît Guillard, Timur Bagautdinov, Pierre Baque, Pascal Fua

Unfortunately, these methods are often not suitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field.

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