Search Results for author: Bernard Tiddeman

Found 5 papers, 3 papers with code

Inpainting Normal Maps for Lightstage data

no code implementations16 Jan 2024 Hancheng Zuo, Bernard Tiddeman

The generator aims to synthesize images aligning with the ground truth and deceive the discriminator, which differentiates between real and processed images.

Generative Adversarial Network Image Inpainting +1

FFD: Fast Feature Detector

1 code implementation1 Dec 2020 Morteza Ghahremani, Yonghuai Liu, Bernard Tiddeman

In this paper, we show that robust and accurate keypoints exist in the specific scale-space domain.

Orderly Disorder in Point Cloud Domain

1 code implementation21 Aug 2020 Morteza Ghahremani, Bernard Tiddeman, Yonghuai Liu, Ardhendu Behera

Our method extracts the deep patterns inside a 3D object via creating a dynamic link to seek the most stable patterns and at once, throws away the unstable ones.

A Morphable Face Albedo Model

1 code implementation CVPR 2020 William A. P. Smith, Alassane Seck, Hannah Dee, Bernard Tiddeman, Joshua Tenenbaum, Bernhard Egger

In this paper, we bring together two divergent strands of research: photometric face capture and statistical 3D face appearance modelling.

Art Analysis Face Model +1

Ear-to-ear Capture of Facial Intrinsics

no code implementations8 Sep 2016 Alassane Seck, William A. P. Smith, Arnaud Dessein, Bernard Tiddeman, Hannah Dee, Abhishek Dutta

We present a practical approach to capturing ear-to-ear face models comprising both 3D meshes and intrinsic textures (i. e. diffuse and specular albedo).

Face Model

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