Search Results for author: Carlos Martin

Found 4 papers, 0 papers with code

AI planning in the imagination: High-level planning on learned abstract search spaces

no code implementations16 Aug 2023 Carlos Martin, Tuomas Sandholm

However, in real-world environments, the model with respect to which the agent plans has been constrained to be grounded in the real environment itself, as opposed to a more abstract model which allows for planning over compound actions and behaviors.

Traveling Salesman Problem

Finding mixed-strategy equilibria of continuous-action games without gradients using randomized policy networks

no code implementations29 Nov 2022 Carlos Martin, Tuomas Sandholm

Being able to model such mixed strategies is crucial for tackling continuous-action games that lack pure-strategy equilibria.

Efficient exploration of zero-sum stochastic games

no code implementations24 Feb 2020 Carlos Martin, Tuomas Sandholm

We investigate the increasingly important and common game-solving setting where we do not have an explicit description of the game but only oracle access to it through gameplay, such as in financial or military simulations and computer games.

Efficient Exploration Thompson Sampling

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