Search Results for author: Charles Ringer

Found 4 papers, 3 papers with code

From Theory to Behaviour: Towards a General Model of Engagement

1 code implementation27 Apr 2020 Valerio Bonometti, Charles Ringer, Mathieu Ruiz, Alex Wade, Anders Drachen

In the present work we operationalize engagement mechanistically by linking it directly to human behaviour and show that the construct of engagement can be used for shaping and interpreting data-driven methods.

Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams

1 code implementation31 May 2019 Charles Ringer, James Alfred Walker, Mihalis A. Nicolaou

Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well as the streamer's emotional state and behaviour via webcam footage and audio.

Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability

1 code implementation27 May 2019 Valerio Bonometti, Charles Ringer, Mark Hall, Alex R. Wade, Anders Drachen

The model proposed is very suitable for industry applications since it relies on a minimal set of metrics and observations, scales well with the number of users and is explicitly designed to work across a diverse range of titles.

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