Search Results for author: Clemens Rosenbaum

Found 9 papers, 3 papers with code

GistScore: Learning Better Representations for In-Context Example Selection with Gist Bottlenecks

1 code implementation16 Nov 2023 Shivanshu Gupta, Clemens Rosenbaum, Ethan R. Elenberg

Further, we experiment with two variations: (1) fine-tuning gist models for each dataset and (2) multi-task training a single model on a large collection of datasets.

In-Context Learning

CEREAL: Few-Sample Clustering Evaluation

no code implementations30 Sep 2022 Nihal V. Nayak, Ethan R. Elenberg, Clemens Rosenbaum

We adapt existing approaches from the few-sample model evaluation literature to actively sub-sample, with a learned surrogate model, the most informative data points for annotation to estimate the evaluation metric.

Clustering Pseudo Label

On the Role of Weight Sharing During Deep Option Learning

no code implementations31 Dec 2019 Matthew Riemer, Ignacio Cases, Clemens Rosenbaum, Miao Liu, Gerald Tesauro

In this work we note that while this key assumption of the policy gradient theorems of option-critic holds in the tabular case, it is always violated in practice for the deep function approximation setting.

Atari Games

Eigenoption Discovery through the Deep Successor Representation

1 code implementation ICLR 2018 Marlos C. Machado, Clemens Rosenbaum, Xiaoxiao Guo, Miao Liu, Gerald Tesauro, Murray Campbell

Options in reinforcement learning allow agents to hierarchically decompose a task into subtasks, having the potential to speed up learning and planning.

Atari Games reinforcement-learning +2

e-QRAQ: A Multi-turn Reasoning Dataset and Simulator with Explanations

no code implementations5 Aug 2017 Clemens Rosenbaum, Tian Gao, Tim Klinger

In this paper we present a new dataset and user simulator e-QRAQ (explainable Query, Reason, and Answer Question) which tests an Agent's ability to read an ambiguous text; ask questions until it can answer a challenge question; and explain the reasoning behind its questions and answer.

Deep Reinforcement Learning With Macro-Actions

no code implementations15 Jun 2016 Ishan P. Durugkar, Clemens Rosenbaum, Stefan Dernbach, Sridhar Mahadevan

Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain.

Atari Games reinforcement-learning +1

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