Search Results for author: Daniele De Gregorio

Found 9 papers, 7 papers with code

ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objects

no code implementations CVPR 2023 Marco Toschi, Riccardo De Matteo, Riccardo Spezialetti, Daniele De Gregorio, Luigi Di Stefano, Samuele Salti

By leveraging the dataset, we perform an ablation study on the relighting capability of variants of the vanilla NeRF architecture and identify a lightweight architecture that can render novel views of an object under novel light conditions, which we use to establish a non-trivial baseline for the dataset.

Image Relighting Novel View Synthesis

NeRF-Supervised Deep Stereo

2 code implementations CVPR 2023 Fabio Tosi, Alessio Tonioni, Daniele De Gregorio, Matteo Poggi

We introduce a novel framework for training deep stereo networks effortlessly and without any ground-truth.

Neural Rendering Zero-shot Generalization

ScanNeRF: a Scalable Benchmark for Neural Radiance Fields

no code implementations24 Nov 2022 Luca De Luigi, Damiano Bolognini, Federico Domeniconi, Daniele De Gregorio, Matteo Poggi, Luigi Di Stefano

In this paper, we propose the first-ever real benchmark thought for evaluating Neural Radiance Fields (NeRFs) and, in general, Neural Rendering (NR) frameworks.

Benchmarking Neural Rendering

Effective Deployment of CNNs for 3DoF Pose Estimation and Grasping in Industrial Settings

1 code implementation24 Dec 2020 Daniele De Gregorio, Riccardo Zanella, Gianluca Palli, Luigi Di Stefano

In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications.

Pose Estimation Robotic Grasping

Shooting Labels: 3D Semantic Labeling by Virtual Reality

1 code implementation11 Oct 2019 Pierluigi Zama Ramirez, Claudio Paternesi, Luca De Luigi, Luigi Lella, Daniele De Gregorio, Luigi Di Stefano

Availability of a few, large-size, annotated datasets, like ImageNet, Pascal VOC and COCO, has lead deep learning to revolutionize computer vision research by achieving astonishing results in several vision tasks. We argue that new tools to facilitate generation of annotated datasets may help spreading data-driven AI throughout applications and domains.

3D Semantic Segmentation

Semi-Automatic Labeling for Deep Learning in Robotics

1 code implementation5 Aug 2019 Daniele De Gregorio, Alessio Tonioni, Gianluca Palli, Luigi Di Stefano

In this paper, we propose Augmented Reality Semi-automatic labeling (ARS), a semi-automatic method which leverages on moving a 2D camera by means of a robot, proving precise camera tracking, and an augmented reality pen to define initial object bounding box, to create large labeled datasets with minimal human intervention.

Object object-detection +1

SkiMap: An Efficient Mapping Framework for Robot Navigation

1 code implementation19 Apr 2017 Daniele De Gregorio, Luigi Di Stefano

We present a novel mapping framework for robot navigation which features a multi-level querying system capable to obtain rapidly representations as diverse as a 3D voxel grid, a 2. 5D height map and a 2D occupancy grid.

Robot Navigation

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