no code implementations • CVPR 2023 • Marco Toschi, Riccardo De Matteo, Riccardo Spezialetti, Daniele De Gregorio, Luigi Di Stefano, Samuele Salti
By leveraging the dataset, we perform an ablation study on the relighting capability of variants of the vanilla NeRF architecture and identify a lightweight architecture that can render novel views of an object under novel light conditions, which we use to establish a non-trivial baseline for the dataset.
2 code implementations • CVPR 2023 • Fabio Tosi, Alessio Tonioni, Daniele De Gregorio, Matteo Poggi
We introduce a novel framework for training deep stereo networks effortlessly and without any ground-truth.
no code implementations • 24 Nov 2022 • Luca De Luigi, Damiano Bolognini, Federico Domeniconi, Daniele De Gregorio, Matteo Poggi, Luigi Di Stefano
In this paper, we propose the first-ever real benchmark thought for evaluating Neural Radiance Fields (NeRFs) and, in general, Neural Rendering (NR) frameworks.
1 code implementation • 10 Oct 2022 • Luca Bonfiglioli, Marco Toschi, Davide Silvestri, Nicola Fioraio, Daniele De Gregorio
We present Eyecandies, a novel synthetic dataset for unsupervised anomaly detection and localization.
1 code implementation • 24 Dec 2020 • Daniele De Gregorio, Riccardo Zanella, Gianluca Palli, Luigi Di Stefano
In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications.
1 code implementation • 11 Oct 2019 • Pierluigi Zama Ramirez, Claudio Paternesi, Luca De Luigi, Luigi Lella, Daniele De Gregorio, Luigi Di Stefano
Availability of a few, large-size, annotated datasets, like ImageNet, Pascal VOC and COCO, has lead deep learning to revolutionize computer vision research by achieving astonishing results in several vision tasks. We argue that new tools to facilitate generation of annotated datasets may help spreading data-driven AI throughout applications and domains.
1 code implementation • 5 Aug 2019 • Daniele De Gregorio, Alessio Tonioni, Gianluca Palli, Luigi Di Stefano
In this paper, we propose Augmented Reality Semi-automatic labeling (ARS), a semi-automatic method which leverages on moving a 2D camera by means of a robot, proving precise camera tracking, and an augmented reality pen to define initial object bounding box, to create large labeled datasets with minimal human intervention.
2 code implementations • 10 Oct 2018 • Daniele De Gregorio, Gianluca Palli, Luigi Di Stefano
While robotic manipulation of rigid objects is quite straightforward, coping with deformable objects is an open issue.
1 code implementation • 19 Apr 2017 • Daniele De Gregorio, Luigi Di Stefano
We present a novel mapping framework for robot navigation which features a multi-level querying system capable to obtain rapidly representations as diverse as a 3D voxel grid, a 2. 5D height map and a 2D occupancy grid.