Search Results for author: David Melhart

Found 5 papers, 0 papers with code

Affective Game Computing: A Survey

no code implementations25 Sep 2023 Georgios N. Yannakakis, David Melhart

We review this emerging field, namely affective game computing, through the lens of the four core phases of the affective loop: game affect elicitation, game affect sensing, game affect detection and game affect adaptation.

The Ethics of AI in Games

no code implementations12 May 2023 David Melhart, Julian Togelius, Benedikte Mikkelsen, Christoffer Holmgård, Georgios N. Yannakakis

Video games are one of the richest and most popular forms of human-computer interaction and, hence, their role is critical for our understanding of human behaviour and affect at a large scale.

Ethics

I Feel I Feel You: A Theory of Mind Experiment in Games

no code implementations23 Jan 2020 David Melhart, Georgios N. Yannakakis, Antonios Liapis

In this study into the player's emotional theory of mind of gameplaying agents, we investigate how an agent's behaviour and the player's own performance and emotions shape the recognition of a frustrated behaviour.

Face Recognition

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