no code implementations • 25 Jun 2019 • David W. Arathorn
On high-end GPGPU hardware computation of both final pose for an 8 DOF arm and a smooth obstacle-avoiding motion path to that pose takes approximately 200-300msec depending on the number of waypoints implemented.
no code implementations • 27 Mar 2015 • David W. Arathorn
There is physiological evidence that our ability to interpret human pose and action from 2D visual imagery (binocular or monocular) engages the circuitry of the motor cortices as well as the visual areas of the brain.