Search Results for author: David Watkins-Valls

Found 5 papers, 2 papers with code

Multiple View Performers for Shape Completion

no code implementations13 Sep 2022 David Watkins-Valls, Peter Allen, Krzysztof Choromanski, Jacob Varley, Nicholas Waytowich

We propose the Multiple View Performer (MVP) - a new architecture for 3D shape completion from a series of temporally sequential views.

Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft

1 code implementation7 Dec 2021 Vinicius G. Goecks, Nicholas Waytowich, David Watkins-Valls, Bharat Prakash

In this work, we present the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge: Learning from Human Feedback in Minecraft, which challenged participants to use human data to solve four tasks defined only by a natural language description and no reward function.

Imitation Learning

Learning Your Way Without Map or Compass: Panoramic Target Driven Visual Navigation

no code implementations20 Sep 2019 David Watkins-Valls, Jingxi Xu, Nicholas Waytowich, Peter Allen

We present a robot navigation system that uses an imitation learning framework to successfully navigate in complex environments.

Imitation Learning Navigate +3

Multi-Modal Geometric Learning for Grasping and Manipulation

1 code implementation20 Mar 2018 Jacob Varley, David Watkins-Valls, Peter Allen

At runtime, the network is provided a partial view of an object and tactile information is acquired to augment the captured depth information.

Robotics

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