no code implementations • 17 Aug 2020 • Diego Rodriguez, Florian Huber, Sven Behnke
This is done by training a CNN that infers a deformation field for the visible parts of the canonical model and by employing a learned shape (latent) space for inferring the deformations of the occluded parts.
2 code implementations • 16 Dec 2019 • Diego Rodriguez, Hafez Farazi, Grzegorz Ficht, Dmytro Pavlichenko, Andre Brandenburger, Mojtaba Hosseini, Oleg Kosenko, Michael Schreiber, Marcel Missura, Sven Behnke
Individual and team capabilities are challenged every year by rule changes and the increasing performance of the soccer teams at RoboCup Humanoid League.
Robotics
1 code implementation • 5 Sep 2019 • Hafez Farazi, Grzegorz Ficht, Philipp Allgeuer, Dmytro Pavlichenko, Diego Rodriguez, Andre Brandenburger, Mojtaba Hosseini, Sven Behnke
Over the past few years, the Humanoid League rules have changed towards more realistic and challenging game environments, which encourage teams to advance their robot soccer performances.
Robotics
no code implementations • 21 Nov 2018 • Dmytro Pavlichenko, Diego Rodriguez, Max Schwarz, Christian Lenz, Arul Selvam Periyasamy, Sven Behnke
The entire pipeline can be executed on-board and is suitable for on-line grasping scenarios.
Robotics
1 code implementation • 19 Oct 2018 • Grzegorz Ficht, Hafez Farazi, André Brandenburger, Diego Rodriguez, Dmytro Pavlichenko, Philipp Allgeuer, Mojtaba Hosseini, Sven Behnke
Humanoid robotics research depends on capable robot platforms, but recently developed advanced platforms are often not available to other research groups, expensive, dangerous to operate, or closed-source.
Robotics
no code implementations • 18 Oct 2018 • Diego Rodriguez, Antonio Di Guardo, Antonio Frisoli, Sven Behnke
Grasping knowledge is gathered in a synergy space of the robotic hand built by following a human grasping taxonomy.
Robotics
no code implementations • 14 Sep 2018 • Diego Rodriguez, Sven Behnke
Control poses for generating grasping motions are accumulated in the canonical model from grasping definitions of known objects.
Robotics