Search Results for author: Edoardo Remelli

Found 13 papers, 5 papers with code

X-MIC: Cross-Modal Instance Conditioning for Egocentric Action Generalization

1 code implementation28 Mar 2024 Anna Kukleva, Fadime Sener, Edoardo Remelli, Bugra Tekin, Eric Sauser, Bernt Schiele, Shugao Ma

Lately, there has been growing interest in adapting vision-language models (VLMs) to image and third-person video classification due to their success in zero-shot recognition.

Video Classification Zero-Shot Learning

DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions

no code implementations26 Mar 2024 Sammy Christen, Shreyas Hampali, Fadime Sener, Edoardo Remelli, Tomas Hodan, Eric Sauser, Shugao Ma, Bugra Tekin

In the grasping stage, the model only generates hand motions, whereas in the interaction phase both hand and object poses are synthesized.

Object

DIG: Draping Implicit Garment over the Human Body

1 code implementation22 Sep 2022 Ren Li, Benoît Guillard, Edoardo Remelli, Pascal Fua

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable.

Garment Reconstruction

Drivable Volumetric Avatars using Texel-Aligned Features

no code implementations20 Jul 2022 Edoardo Remelli, Timur Bagautdinov, Shunsuke Saito, Tomas Simon, Chenglei Wu, Shih-En Wei, Kaiwen Guo, Zhe Cao, Fabian Prada, Jason Saragih, Yaser Sheikh

To circumvent this, we propose a novel volumetric avatar representation by extending mixtures of volumetric primitives to articulated objects.

DeepMesh: Differentiable Iso-Surface Extraction

no code implementations20 Jun 2021 Benoit Guillard, Edoardo Remelli, Artem Lukoianov, Stephan R. Richter, Timur Bagautdinov, Pierre Baque, Pascal Fua

Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples with respect to the underlying deep implicit field.

3D Reconstruction Single-View 3D Reconstruction

Sketch2Mesh: Reconstructing and Editing 3D Shapes from Sketches

no code implementations ICCV 2021 Benoit Guillard, Edoardo Remelli, Pierre Yvernay, Pascal Fua

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information.

Translation

Unsupervised Domain Adaptation with Temporal-Consistent Self-Training for 3D Hand-Object Joint Reconstruction

no code implementations21 Dec 2020 Mengshi Qi, Edoardo Remelli, Mathieu Salzmann, Pascal Fua

Deep learning-solutions for hand-object 3D pose and shape estimation are now very effective when an annotated dataset is available to train them to handle the scenarios and lighting conditions they will encounter at test time.

Generative Adversarial Network Unsupervised Domain Adaptation

MeshSDF: Differentiable Iso-Surface Extraction

1 code implementation NeurIPS 2020 Edoardo Remelli, Artem Lukoianov, Stephan R. Richter, Benoît Guillard, Timur Bagautdinov, Pierre Baque, Pascal Fua

Unfortunately, these methods are often not suitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field.

UCLID-Net: Single View Reconstruction in Object Space

no code implementations NeurIPS 2020 Benoit Guillard, Edoardo Remelli, Pascal Fua

Most state-of-the-art deep geometric learning single-view reconstruction approaches rely on encoder-decoder architectures that output either shape parametrizations or implicit representations.

Benchmarking Object

Voxel2Mesh: 3D Mesh Model Generation from Volumetric Data

1 code implementation8 Dec 2019 Udaranga Wickramasinghe, Edoardo Remelli, Graham Knott, Pascal Fua

CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation.

Segmentation

NeuralSampler: Euclidean Point Cloud Auto-Encoder and Sampler

no code implementations27 Jan 2019 Edoardo Remelli, Pierre Baque, Pascal Fua

Most algorithms that rely on deep learning-based approaches to generate 3D point sets can only produce clouds containing fixed number of points.

Low-Dimensionality Calibration Through Local Anisotropic Scaling for Robust Hand Model Personalization

1 code implementation ICCV 2017 Edoardo Remelli, Anastasia Tkach, Andrea Tagliasacchi, Mark Pauly

We present a robust algorithm for personalizing a sphere-mesh tracking model to a user from a collection of depth measurements.

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