Search Results for author: Federico Bonetti

Found 4 papers, 1 papers with code

Challenges in Designing Games with a Purpose for Abusive Language Annotation

no code implementations EACL (HCINLP) 2021 Federico Bonetti, Sara Tonelli

In this paper we discuss several challenges related to the development of a 3D game, whose goal is to raise awareness on cyberbullying while collecting linguistic annotation on offensive language.

Abusive Language

Work Hard, Play Hard: Collecting Acceptability Annotations through a 3D Game

1 code implementation LREC 2022 Federico Bonetti, Elisa Leonardelli, Daniela Trotta, Raffaele Guarasci, Sara Tonelli

In this work, we contribute to this debate by presenting a 3D video game that was used to collect acceptability judgments on Italian sentences.

CoLA

A 3D Role-Playing Game for Abusive Language Annotation

no code implementations LREC 2020 Federico Bonetti, Sara Tonelli

Gamification has been applied to many linguistic annotation tasks, as an alternative to crowdsourcing platforms to collect annotated data in an inexpensive way.

Abusive Language

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