Search Results for author: Gil Avraham

Found 10 papers, 3 papers with code

ViewFusion: Towards Multi-View Consistency via Interpolated Denoising

1 code implementation29 Feb 2024 Xianghui Yang, Yan Zuo, Sameera Ramasinghe, Loris Bazzani, Gil Avraham, Anton Van Den Hengel

Novel-view synthesis through diffusion models has demonstrated remarkable potential for generating diverse and high-quality images.

Denoising Image Generation +1

Divide and Conquer: Rethinking the Training Paradigm of Neural Radiance Fields

no code implementations29 Jan 2024 Rongkai Ma, Leo Lebrat, Rodrigo Santa Cruz, Gil Avraham, Yan Zuo, Clinton Fookes, Olivier Salvado

Neural radiance fields (NeRFs) have exhibited potential in synthesizing high-fidelity views of 3D scenes but the standard training paradigm of NeRF presupposes an equal importance for each image in the training set.

BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modeling

no code implementations27 Feb 2023 Sameera Ramasinghe, Violetta Shevchenko, Gil Avraham, Anton Van Den Hengel

Reasoning the 3D structure of a non-rigid dynamic scene from a single moving camera is an under-constrained problem.

Novel View Synthesis

Nerfels: Renderable Neural Codes for Improved Camera Pose Estimation

no code implementations4 Jun 2022 Gil Avraham, Julian Straub, Tianwei Shen, Tsun-Yi Yang, Hugo Germain, Chris Sweeney, Vasileios Balntas, David Novotny, Daniel DeTone, Richard Newcombe

This paper presents a framework that combines traditional keypoint-based camera pose optimization with an invertible neural rendering mechanism.

Neural Rendering Pose Estimation

Learning Instance and Task-Aware Dynamic Kernels for Few Shot Learning

1 code implementation7 Dec 2021 Rongkai Ma, Pengfei Fang, Gil Avraham, Yan Zuo, Tianyu Zhu, Tom Drummond, Mehrtash Harandi

A principle way of achieving few-shot learning is to realize a model that can rapidly adapt to the context of a given task.

Few-Shot Learning Novel Concepts

Localising In Complex Scenes Using Balanced Adversarial Adaptation

no code implementations9 Nov 2020 Gil Avraham, Yan Zuo, Tom Drummond

Domain adaptation and generative modelling have collectively mitigated the expensive nature of data collection and labelling by leveraging the rich abundance of accurate, labelled data in simulation environments.

Domain Adaptation

EMPNet: Neural Localisation and Mapping Using Embedded Memory Points

1 code implementation ICCV 2019 Gil Avraham, Yan Zuo, Thanuja Dharmasiri, Tom Drummond

Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy.

Parallel Optimal Transport GAN

no code implementations CVPR 2019 Gil Avraham, Yan Zuo, Tom Drummond

We demonstrate that operating in a low dimension representation of the data distribution benefits from convergence rate gains in estimating the Wasserstein distance, resulting in more stable GAN training.

Image Generation

Traversing Latent Space using Decision Ferns

no code implementations6 Dec 2018 Yan Zuo, Gil Avraham, Tom Drummond

The practice of transforming raw data to a feature space so that inference can be performed in that space has been popular for many years.

Generative Adversarial Forests for Better Conditioned Adversarial Learning

no code implementations14 May 2018 Yan Zuo, Gil Avraham, Tom Drummond

In recent times, many of the breakthroughs in various vision-related tasks have revolved around improving learning of deep models; these methods have ranged from network architectural improvements such as Residual Networks, to various forms of regularisation such as Batch Normalisation.

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