Search Results for author: Grégoire Nieto

Found 3 papers, 0 papers with code

Rendu basé image avec contraintes sur les gradients

no code implementations29 Dec 2018 Grégoire Nieto, Frédéric Devernay, James Crowley

In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish correspondences between source and target views, followed by blending the warped views to get the final image.

3D Reconstruction

Robust Point Light Source Estimation Using Differentiable Rendering

no code implementations12 Dec 2018 Grégoire Nieto, Salma Jiddi, Philippe Robert

Specifically, the estimation of a point light source is required for the shadows cast by the inserted object to be consistent with the real scene.

Mixed Reality Object +2

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