Search Results for author: Henri Heiskanen

Found 3 papers, 1 papers with code

Predicting Game Engagement and Difficulty Using AI Players

no code implementations26 Jul 2021 Shaghayegh Roohi, Christian Guckelsberger, Asko Relas, Henri Heiskanen, Jari Takatalo, Perttu Hämäläinen

This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience.

Predicting Game Difficulty and Churn Without Players

no code implementations29 Aug 2020 Shaghayegh Roohi, Asko Relas, Jari Takatalo, Henri Heiskanen, Perttu Hämäläinen

We propose a novel simulation model that is able to predict the per-level churn and pass rates of Angry Birds Dream Blast, a popular mobile free-to-play game.

Benchmarking Distributed Stream Data Processing Systems

2 code implementations23 Feb 2018 Jeyhun Karimov, Tilmann Rabl, Asterios Katsifodimos, Roman Samarev, Henri Heiskanen, Volker Markl

Third, we build the first benchmarking framework to define and test the sustainable performance of streaming systems.

Databases ieee.org

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