no code implementations • 26 Mar 2024 • Yusuke Takimoto, Hikari Takehara, Hiroyuki Sato, Zihao Zhu, Bo Zheng
In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp.
no code implementations • 4 Apr 2022 • Yusuke Takimoto, Hiroyuki Sato, Hikari Takehara, Keishiro Uragaki, Takehiro Tawara, Xiao Liang, Kentaro Oku, Wataru Kishimoto, Bo Zheng
HardSoftRas, our novel rendering process, is designed for inverse rendering with a graphics pipeline.
1 code implementation • ICCV 2021 • Yang Li, Hikari Takehara, Takafumi Taketomi, Bo Zheng, Matthias Nießner
Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics.