Search Results for author: Hongsuk Choi

Found 11 papers, 8 papers with code

FineControlNet: Fine-level Text Control for Image Generation with Spatially Aligned Text Control Injection

no code implementations14 Dec 2023 Hongsuk Choi, Isaac Kasahara, Selim Engin, Moritz Graule, Nikhil Chavan-Dafle, Volkan Isler

While ControlNet provides control over the geometric form of the instances in the generated image, it lacks the capability to dictate the visual appearance of each instance.

Image Generation

HandNeRF: Learning to Reconstruct Hand-Object Interaction Scene from a Single RGB Image

1 code implementation14 Sep 2023 Hongsuk Choi, Nikhil Chavan-Dafle, Jiacheng Yuan, Volkan Isler, Hyunsoo Park

The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging due to the depth ambiguity of a single image and occlusions by the hand and object.

Motion Planning Object +1

Three Recipes for Better 3D Pseudo-GTs of 3D Human Mesh Estimation in the Wild

1 code implementation10 Apr 2023 Gyeongsik Moon, Hongsuk Choi, Sanghyuk Chun, Jiyoung Lee, Sangdoo Yun

Recovering 3D human mesh in the wild is greatly challenging as in-the-wild (ITW) datasets provide only 2D pose ground truths (GTs).

3D Multi-Person Pose Estimation

Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimation

no code implementations9 Mar 2023 Hongsuk Choi, Hyeongjin Nam, Taeryung Lee, Gyeongsik Moon, Kyoung Mu Lee

Recently, a few self-supervised representation learning (SSL) methods have outperformed the ImageNet classification pre-training for vision tasks such as object detection.

3D human pose and shape estimation object-detection +2

MonoNHR: Monocular Neural Human Renderer

1 code implementation2 Oct 2022 Hongsuk Choi, Gyeongsik Moon, Matthieu Armando, Vincent Leroy, Kyoung Mu Lee, Gregory Rogez

Existing neural human rendering methods struggle with a single image input due to the lack of information in invisible areas and the depth ambiguity of pixels in visible areas.

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network

no code implementations CVPR 2022 JoonKyu Park, Yeonguk Oh, Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee

However, we argue that occluded regions have strong correlations with hands so that they can provide highly beneficial information for complete 3D hand mesh estimation.

hand-object pose

NeuralAnnot: Neural Annotator for 3D Human Mesh Training Sets

5 code implementations23 Nov 2020 Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee

Assuming no 3D pseudo-GTs are available, NeuralAnnot is weakly supervised with GT 2D/3D joint coordinates of training sets.

Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation

1 code implementation23 Nov 2020 Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee

Using Pose2Pose, Hand4Whole utilizes hand MCP joint features to predict 3D wrists as MCP joints largely contribute to 3D wrist rotations in the human kinematic chain.

3D Hand Pose Estimation 3D Human Reconstruction +1

Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose

2 code implementations ECCV 2020 Hongsuk Choi, Gyeongsik Moon, Kyoung Mu Lee

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image.

3D Hand Pose Estimation 3D Human Pose Estimation

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