2 code implementations • 26 Mar 2024 • Huawei Wei, Zejun Yang, Zhisheng Wang
In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image.
no code implementations • 28 Aug 2023 • Yicheng Zhong, Huawei Wei, Peiji Yang, Zhisheng Wang
The embeddings are subsequently integrated into the facial animation generator to yield expressive and controllable facial animations.
no code implementations • 18 May 2023 • Lihui Qian, Xintong Han, Faqiang Wang, Hongyu Liu, Haoye Dong, Zhiwen Li, Huawei Wei, Zhe Lin, Cheng-Bin Jin
We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input.
Ranked #31 on 3D Human Pose Estimation on 3DPW
1 code implementation • 22 Feb 2023 • Hongyu Liu, Xintong Han, ChengBin Jin, Lihui Qian, Huawei Wei, Zhe Lin, Faqiang Wang, Haoye Dong, Yibing Song, Jia Xu, Qifeng Chen
In this paper, we propose Human MotionFormer, a hierarchical ViT framework that leverages global and local perceptions to capture large and subtle motion matching, respectively.
no code implementations • ICCV 2023 • Peiji Yang, Huawei Wei, Yicheng Zhong, Zhisheng Wang
The former jointly learns a common representation space from speech and image domains, enabling the transformation of speech into semantically-consistent facial images.
no code implementations • 23 Mar 2020 • Huawei Wei, Peng Lu, Yichen Wei
There lacks an understanding of how important face alignment is and how it should be performed, for recognition.
no code implementations • 11 Apr 2019 • Huawei Wei, Shuang Liang, Yichen Wei
Recently, 3D face reconstruction and face alignment tasks are gradually combined into one task: 3D dense face alignment.
no code implementations • CVPR 2018 • Taiping Yao, Minsi Wang, Bingbing Ni, Huawei Wei, Xiaokang Yang
Most human activity analysis works (i. e., recognition orãprediction) only focus on a single granularity, i. e., eitherãmodelling global motion based on the coarse level movement such as human trajectories orãforecasting future detailed action based on body partsâ movement such as skeleton motion.