Search Results for author: Hung Yu Ling

Found 5 papers, 5 papers with code

Learning Soccer Juggling Skills with Layer-wise Mixture-of-Experts

1 code implementation SIGGRAPH 2022 Zhaoming Xie, Sebastian Starke, Hung Yu Ling, Michiel Van de Panne

Learning physics-based character controllers that can successfully integrate diverse motor skills using a single policy remains a challenging problem.

Humanoid Control Imitation Learning +1

Learning to Brachiate via Simplified Model Imitation

1 code implementation8 May 2022 Daniele Reda, Hung Yu Ling, Michiel Van de Panne

Key to our method is the use of a simplified model, a point mass with a virtual arm, for which we first learn a policy that can brachiate across handhold sequences with a prescribed order.

Humanoid Control Motion Synthesis +1

Character Controllers Using Motion VAEs

1 code implementation26 Mar 2021 Hung Yu Ling, Fabio Zinno, George Cheng, Michiel Van de Panne

A fundamental problem in computer animation is that of realizing purposeful and realistic human movement given a sufficiently-rich set of motion capture clips.

Continuous Control Motion Synthesis +2

ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills

1 code implementation9 May 2020 Zhaoming Xie, Hung Yu Ling, Nam Hee Kim, Michiel Van de Panne

Humans are highly adept at walking in environments with foot placement constraints, including stepping-stone scenarios where the footstep locations are fully constrained.

reinforcement-learning Reinforcement Learning (RL)

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