Search Results for author: Hyeongseok Son

Found 7 papers, 5 papers with code

Object-Centric Multi-Task Learning for Human Instances

no code implementations13 Mar 2023 Hyeongseok Son, Sangil Jung, Solae Lee, Seongeun Kim, Seung-In Park, ByungIn Yoo

Human is one of the most essential classes in visual recognition tasks such as detection, segmentation, and pose estimation.

Human Detection Multi-Task Learning +3

Real-Time Video Deblurring via Lightweight Motion Compensation

1 code implementation25 May 2022 Hyeongseok Son, Junyong Lee, Sunghyun Cho, Seungyong Lee

While motion compensation greatly improves video deblurring quality, separately performing motion compensation and video deblurring demands huge computational overhead.

Deblurring Motion Compensation

Recurrent Video Deblurring with Blur-Invariant Motion Estimation and Pixel Volumes

2 code implementations23 Aug 2021 Hyeongseok Son, Junyong Lee, Jonghyeop Lee, Sunghyun Cho, Seungyong Lee

To alleviate this problem, we propose two novel approaches to deblur videos by effectively aggregating information from multiple video frames.

Deblurring Motion Compensation +1

Single Image Defocus Deblurring Using Kernel-Sharing Parallel Atrous Convolutions

1 code implementation ICCV 2021 Hyeongseok Son, Junyong Lee, Sunghyun Cho, Seungyong Lee

To utilize the property with inverse kernels, we exploit the observation that when only the size of a defocus blur changes while keeping the shape, the shape of the corresponding inverse kernel remains the same and only the scale changes.

Deblurring Image Defocus Deblurring

Deep Color Transfer using Histogram Analogy

1 code implementation The Visual Computer 2020 Junyong Lee, Hyeongseok Son, GunHee Lee, Jonghyeop Lee, Sunghyun Cho, Seungyong Lee

We propose a novel approach to transferring the color of a reference image to a given source image.

SRFeat: Single Image Super-Resolution with Feature Discrimination

no code implementations ECCV 2018 Seong-Jin Park, Hyeongseok Son, Sunghyun Cho, Ki-Sang Hong, Seungyong Lee

Generative adversarial networks (GANs) have recently been adopted to single image super resolution (SISR) and showed impressive results with realistically synthesized high-frequency textures.

Image Super-Resolution

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