Search Results for author: Ingo Wald

Found 3 papers, 3 papers with code

NViSII: A Scriptable Tool for Photorealistic Image Generation

2 code implementations28 May 2021 Nathan Morrical, Jonathan Tremblay, Yunzhi Lin, Stephen Tyree, Stan Birchfield, Valerio Pascucci, Ingo Wald

We present a Python-based renderer built on NVIDIA's OptiX ray tracing engine and the OptiX AI denoiser, designed to generate high-quality synthetic images for research in computer vision and deep learning.

Image Generation Optical Flow Estimation +1

Ray Tracing Structured AMR Data Using ExaBricks

1 code implementation7 Sep 2020 Ingo Wald, Stefan Zellmann, Will Usher, Nate Morrical, Ulrich Lang, Valerio Pascucci

Structured Adaptive Mesh Refinement (Structured AMR) enables simulations to adapt the domain resolution to save computation and storage, and has become one of the dominant data representations used by scientific simulations; however, efficiently rendering such data remains a challenge.

Graphics Data Structures and Algorithms

Accelerating Force-Directed Graph Drawing with RT Cores

2 code implementations25 Aug 2020 Stefan Zellmann, Martin Weier, Ingo Wald

Graph drawing with spring embedders employs a V x V computation phase over the graph's vertex set to compute repulsive forces.

Data Structures and Algorithms Distributed, Parallel, and Cluster Computing

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