Search Results for author: Ionel-Alexandru Hosu

Found 1 papers, 1 papers with code

Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay

1 code implementation18 Jul 2016 Ionel-Alexandru Hosu, Traian Rebedea

This paper introduces a novel method for learning how to play the most difficult Atari 2600 games from the Arcade Learning Environment using deep reinforcement learning.

Montezuma's Revenge reinforcement-learning +1

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