no code implementations • 3 Nov 2015 • Konstantin Yakovlev, Egor Baskin, Ivan Hramoin
As a result we formulate a set of heuristic rules which can be used to initialize the values of R* parameters in a way that leads to algorithm's best performance.
no code implementations • 5 Jun 2015 • Konstantin Yakovlev, Egor Baskin, Ivan Hramoin
Square grids are commonly used in robotics and game development as spatial models and well known in AI community heuristic search algorithms (such as A*, JPS, Theta* etc.)