Search Results for author: Jia-Mu Sun

Found 3 papers, 0 papers with code

DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading

no code implementations15 Apr 2024 Tong Wu, Jia-Mu Sun, Yu-Kun Lai, Yuewen Ma, Leif Kobbelt, Lin Gao

To address these issues, we introduce DeferredGS, a method for decoupling and editing the Gaussian splatting representation using deferred shading.

Novel View Synthesis

Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

no code implementations7 Feb 2024 Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai

Based on this representation, we further introduce a large-scale Gaussian deformation technique to enable deformable GS, which alters the parameters of 3D Gaussians according to the manipulation of the associated mesh.

SceneHGN: Hierarchical Graph Networks for 3D Indoor Scene Generation with Fine-Grained Geometry

no code implementations16 Feb 2023 Lin Gao, Jia-Mu Sun, Kaichun Mo, Yu-Kun Lai, Leonidas J. Guibas, Jie Yang

We propose SCENEHGN, a hierarchical graph network for 3D indoor scenes that takes into account the full hierarchy from the room level to the object level, then finally to the object part level.

Scene Generation

Cannot find the paper you are looking for? You can Submit a new open access paper.