Search Results for author: Jiaming Lu

Found 5 papers, 2 papers with code

X-Light: Cross-City Traffic Signal Control Using Transformer on Transformer as Meta Multi-Agent Reinforcement Learner

1 code implementation18 Apr 2024 Haoyuan Jiang, Ziyue Li, Hua Wei, Xuantang Xiong, Jingqing Ruan, Jiaming Lu, Hangyu Mao, Rui Zhao

The effectiveness of traffic light control has been significantly improved by current reinforcement learning-based approaches via better cooperation among multiple traffic lights.

DuaLight: Enhancing Traffic Signal Control by Leveraging Scenario-Specific and Scenario-Shared Knowledge

1 code implementation22 Dec 2023 Jiaming Lu, Jingqing Ruan, Haoyuan Jiang, Ziyue Li, Hangyu Mao, Rui Zhao

Furthermore, we implement a scenario-shared Co-Train module to facilitate the learning of generalizable dynamics information across different scenarios.

Decision Making

Little Exploration is All You Need

no code implementations26 Oct 2023 Henry H. H. Chen, Jiaming Lu

The prevailing principle of "Optimism in the Face of Uncertainty" advocates for the incorporation of an exploration bonus, generally assumed to be proportional to the inverse square root of the visit count ($1/\sqrt{n}$), where $n$ is the number of visits to a particular state-action pair.

Thompson Sampling

Uncertainty-Aware Cross-Modal Transfer Network for Sketch-Based 3D Shape Retrieval

no code implementations11 Aug 2023 Yiyang Cai, Jiaming Lu, Jiewen Wang, Shuang Liang

UACTN decouples the representation learning of sketches and 3D shapes into two separate tasks: classification-based sketch uncertainty learning and 3D shape feature transfer.

3D Shape Retrieval Representation Learning +1

A Comparative Study of Algorithms for Realtime Panoramic Video Blending

no code implementations1 Jun 2016 Zhe Zhu, Jiaming Lu, Minxuan Wang, Song-Hai Zhang, Ralph Martin, Hantao Liu, Shi-Min Hu

In this paper, we investigate 6 popular blending algorithms---feather blending, multi-band blending, modified Poisson blending, mean value coordinate blending, multi-spline blending and convolution pyramid blending.

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