no code implementations • CVPR 2015 • Gottfried Graber, Jonathan Balzer, Stefano Soatto, Thomas Pock
We propose a method for dense three-dimensional surface reconstruction that leverages the strengths of shape-based approaches, by imposing regularization that respects the geometry of the surface, and the strength of depth-map-based stereo, by avoiding costly computation of surface topology.
no code implementations • CVPR 2015 • Jingming Dong, Nikolaos Karianakis, Damek Davis, Joshua Hernandez, Jonathan Balzer, Stefano Soatto
We frame the problem of local representation of imaging data as the computation of minimal sufficient statistics that are invariant to nuisance variability induced by viewpoint and illumination.
no code implementations • 14 Sep 2014 • Jonathan Balzer, Daniel Acevedo-Feliz, Stefano Soatto, Sebastian Höfer, Markus Hadwiger, Jürgen Beyerer
We introduce a method based on the deflectometry principle for the reconstruction of specular objects exhibiting significant size and geometric complexity.
no code implementations • CVPR 2014 • Damek Davis, Jonathan Balzer, Stefano Soatto
We introduce an asymmetric sparse approximate embedding optimized for fast kernel comparison operations arising in large-scale visual search.
no code implementations • CVPR 2014 • Jonathan Balzer, Stefano Soatto
We develop a method for optimization in shape spaces, i. e., sets of surfaces modulo re-parametrization.
no code implementations • 23 Nov 2013 • Jingming Dong, Jonathan Balzer, Damek Davis, Joshua Hernandez, Stefano Soatto
We propose an extension of popular descriptors based on gradient orientation histograms (HOG, computed in a single image) to multiple views.
no code implementations • CVPR 2013 • Jonathan Balzer, Stefano Soatto
We describe a method to efficiently generate a model (map) of small-scale objects from video.