no code implementations • LREC 2022 • Natalia Kalashnikova, Serge Pajak, Fabrice Le Guel, Ioana Vasilescu, Gemma Serrano, Laurence Devillers
In this paper, we present the methodology of corpus design that will be used to study the comparison of influence between linguistic nudges with positive or negative influences and three conversational agents: robot, smart speaker, and human.
no code implementations • 31 Dec 2023 • Alex-Răzvan Ispas, Théo Deschamps-Berger, Laurence Devillers
Speech emotion recognition (SER) has received a great deal of attention in recent years in the context of spontaneous conversations.
no code implementations • 2 Oct 2023 • Yajing Feng, Laurence Devillers
Speech Emotion recognition (SER) in call center conversations has emerged as a valuable tool for assessing the quality of interactions between clients and agents.
no code implementations • 28 Aug 2023 • Théo Deschamps-Berger, Lori Lamel, Laurence Devillers
This paper presents a multi-scale conversational context learning approach for speech emotion recognition, which takes advantage of this hypothesis.
no code implementations • 12 Jun 2023 • Théo Deschamps-Berger, Lori Lamel, Laurence Devillers
Two pre-trained models based on speech and text were fine-tuned for speech emotion recognition.
no code implementations • 28 Oct 2021 • Théo Deschamps-Berger, Lori Lamel, Laurence Devillers
Using the same end-to-end deep learning architecture, an Unweighted Accuracy Recall (UA) of 63% is obtained on IEMOCAP and a UA of 45. 6% on CEMO, each with 4 classes.
no code implementations • 15 Feb 2018 • Caroline Etienne, Guillaume Fidanza, Andrei Petrovskii, Laurence Devillers, Benoit Schmauch
Following the latest advances in audio analysis, we use an architecture involving both convolutional layers, for extracting high-level features from raw spectrograms, and recurrent ones for aggregating long-term dependencies.
Ranked #6 on Speech Emotion Recognition on IEMOCAP (UA metric)
no code implementations • LREC 2014 • Mariette Soury, Laurence Devillers
This article presents a corpus featuring adults playing games in interaction with machine trying to induce laugh.
no code implementations • JEPTALNRECITAL 2012 • Cl{\'e}ment Chastagnol, Laurence Devillers
no code implementations • LREC 2012 • Marie Tahon, Agnes Delaborde, Laurence Devillers
This article presents a corpus featuring children playing games in interaction with the humanoid robot Nao: children have to express emotions in the course of a storytelling by the robot.