Search Results for author: Lixiang Lin

Found 9 papers, 5 papers with code

Semantic-Preserved Point-based Human Avatar

1 code implementation20 Nov 2023 Lixiang Lin, Jianke Zhu

To enable realistic experience in AR/VR and digital entertainment, we present the first point-based human avatar model that embodies the entirety expressive range of digital humans.

Virtual Try-on

FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering

no code implementations29 May 2023 Yisu Zhang, Jianke Zhu, Lixiang Lin

Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not only incur a heavy computational burden on training but also have the difficulties in disentangling the geometric and appearance.

Neural Rendering Novel View Synthesis +1

Multi-View Stereo Representation Revisit: Region-Aware MVSNet

no code implementations26 Apr 2023 Yisu Zhang, Jianke Zhu, Lixiang Lin

Comparing to the conventional deep learning-based multi-view stereo methods, our proposed RA-MVSNet approach obtains more complete reconstruction results by taking advantage of signed distance supervision.

3D Reconstruction Point Clouds

Multi-View Stereo Representation Revist: Region-Aware MVSNet

no code implementations CVPR 2023 Yisu Zhang, Jianke Zhu, Lixiang Lin

It is essential to the textureless regions and surface boundary that cannot be properly reconstructed. To address this issue, we suggest to take advantage of point-to-surface distance so that the model is able to perceive a wider range of surfaces.

FastHuman: Reconstructing High-Quality Clothed Human in Minutes

no code implementations26 Nov 2022 Lixiang Lin, Songyou Peng, Qijun Gan, Jianke Zhu

We propose an approach for optimizing high-quality clothed human body shapes in minutes, using multi-view posed images.

Neural Rendering Vocal Bursts Intensity Prediction

Multiview Textured Mesh Recovery by Differentiable Rendering

1 code implementation25 May 2022 Lixiang Lin, Jianke Zhu, Yisu Zhang

Although having achieved the promising results on shape and color recovery through self-supervision, the multi-layer perceptrons-based methods usually suffer from heavy computational cost on learning the deep implicit surface representation.

Inverse Rendering

Topology-Preserved Human Reconstruction with Details

1 code implementation11 Jun 2021 Lixiang Lin, Jianke Zhu

It is challenging to directly estimate the human geometry from a single image due to the high diversity and complexity of body shapes with the various clothing styles.

Weakly-Supervised Multi-Face 3D Reconstruction

1 code implementation6 Jan 2021 Jialiang Zhang, Lixiang Lin, Jianke Zhu, Steven C. H. Hoi

3D face reconstruction plays a very important role in many real-world multimedia applications, including digital entertainment, social media, affection analysis, and person identification.

3D Face Reconstruction 3D Reconstruction +3

Attribute-aware Pedestrian Detection in a Crowd

1 code implementation21 Oct 2019 Jialiang Zhang, Lixiang Lin, Yang Li, Yun-chen Chen, Jianke Zhu, Yao Hu, Steven C. H. Hoi

To tackle this critical problem, we propose an attribute-aware pedestrian detector to explicitly model people's semantic attributes in a high-level feature detection fashion.

Attribute Pedestrian Detection

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