Search Results for author: Lukas Meyer

Found 3 papers, 2 papers with code

PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

no code implementations4 Jan 2024 Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting.

Object Pose Estimation

CherryPicker: Semantic Skeletonization and Topological Reconstruction of Cherry Trees

1 code implementation10 Apr 2023 Lukas Meyer, Andreas Gilson, Oliver Scholz, Marc Stamminger

Therefore, we present CherryPicker, an automatic pipeline that reconstructs photo-metric point clouds of trees, performs semantic segmentation and extracts their topological structure in form of a skeleton.

Monocular Reconstruction Plant Phenotyping +1

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