Search Results for author: Luvneesh Mugrai

Found 2 papers, 0 papers with code

Mario Level Generation From Mechanics Using Scene Stitching

no code implementations7 Feb 2020 Michael Cerny Green, Luvneesh Mugrai, Ahmed Khalifa, Julian Togelius

This paper presents a level generation method for Super Mario by stitching together pre-generated "scenes" that contain specific mechanics, using mechanic-sequences from agent playthroughs as input specifications.

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