1 code implementation • 23 Feb 2023 • Elliot Meyerson, Mark J. Nelson, Herbie Bradley, Adam Gaier, Arash Moradi, Amy K. Hoover, Joel Lehman
The promise of such language model crossover (which is simple to implement and can leverage many different open-source language models) is that it enables a simple mechanism to evolve semantically-rich text representations (with few domain-specific tweaks), and naturally benefits from current progress in language models.
1 code implementation • 6 Jul 2021 • Mark J. Nelson
The branching factor of a game is the average number of new states reachable from a given state.
no code implementations • 4 Mar 2018 • Swen E. Gaudl, Mark J. Nelson, Simon Colton, Rob Saunders, Edward J. Powley, Peter Ivey, Blanca Perez Ferrer, Michael Cook
We present here a new type of mobile app -- fluidic games -- and illustrate our iterative approach to their design.