Search Results for author: Max Rietmann

Found 2 papers, 1 papers with code

Fast-SNARF: A Fast Deformer for Articulated Neural Fields

1 code implementation28 Nov 2022 Xu Chen, Tianjian Jiang, Jie Song, Max Rietmann, Andreas Geiger, Michael J. Black, Otmar Hilliges

A key challenge in making such methods applicable to articulated objects, such as the human body, is to model the deformation of 3D locations between the rest pose (a canonical space) and the deformed space.

3D Reconstruction Computational Efficiency +1

NVIDIA SimNet^{TM}: an AI-accelerated multi-physics simulation framework

no code implementations14 Dec 2020 Oliver Hennigh, Susheela Narasimhan, Mohammad Amin Nabian, Akshay Subramaniam, Kaustubh Tangsali, Max Rietmann, Jose del Aguila Ferrandis, Wonmin Byeon, Zhiwei Fang, Sanjay Choudhry

We present real-world use cases that range from challenging forward multi-physics simulations with turbulence and complex 3D geometries, to industrial design optimization and inverse problems that are not addressed efficiently by the traditional solvers.

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