Search Results for author: Michael Oechsle

Found 6 papers, 4 papers with code

RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

no code implementations20 Mar 2024 Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona, Michael Oechsle, Daniel Duckworth, Rama Gosula, Keisuke Tateno, John Bates, Dominik Kaeser, Federico Tombari

First, we use radiance fields as a prior and supervision signal for optimizing point-based scene representations, leading to improved quality and more robust optimization.

Learning Implicit Surface Light Fields

3 code implementations27 Mar 2020 Michael Oechsle, Michael Niemeyer, Lars Mescheder, Thilo Strauss, Andreas Geiger

In this work, we propose a novel implicit representation for capturing the visual appearance of an object in terms of its surface light field.

3D Reconstruction Image Generation +1

Texture Fields: Learning Texture Representations in Function Space

no code implementations ICCV 2019 Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, Andreas Geiger

A major reason for these limitations is that common representations of texture are inefficient or hard to interface for modern deep learning techniques.

Cannot find the paper you are looking for? You can Submit a new open access paper.