Search Results for author: Mike Treanor

Found 1 papers, 0 papers with code

PCG-Based Game Design Patterns

no code implementations11 Oct 2016 Michael Cook, Mirjam Eladhari, Andy Nealen, Mike Treanor, Eddy Boxerman, Alex Jaffe, Paul Sottosanti, Steve Swink

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it.

Cannot find the paper you are looking for? You can Submit a new open access paper.