no code implementations • 30 Mar 2024 • Mohamed Camil Belhadjoudja, Miroslav Krstic, Mohamed Maghenem, Emmanuel Witrant
In particular, we consider some classes of partial differential equations (PDEs) with quadratic convection and counter-convection, for which the L2 norm is a control Lyapunov function (CLF) whose derivative has either a depressed cubic or a quadratic dependence in the boundary control input.
no code implementations • 28 Mar 2024 • Rafael Vazquez, Miroslav Krstic
For the recently introduced deep learning-powered approach to PDE backstepping control, we present an advancement applicable across all the results developed thus far: approximating the control gain function only (a function of one variable), rather than the entire kernel function of the backstepping transformation (a function of two variables).
no code implementations • 26 Mar 2024 • Mohamed Camil Belhadjoudja, Miroslav Krstic, Mohamed Maghenem, Emmanuel Witrant
We propose the first generalization of Sontag s universal controller to systems not affine in the control, particularly, to PDEs with boundary actuation.
no code implementations • 24 Mar 2024 • Xin Lin, Rafael Vazquez, Miroslav Krstic
Our first contribution is the development of initial steps towards a MATLAB toolbox dedicated to backstepping kernel computation.
no code implementations • 23 Mar 2024 • Mohamed Camil Belhadjoudja, Miroslav Krstic, Emmanuel Witrant
Moreover, we consider no-slip boundary conditions on the tangential velocity at the top and bottom walls of the channel, and normal velocity actuation at the top and bottom walls.
1 code implementation • 15 Jan 2024 • Maxence Lamarque, Luke Bhan, Yuanyuan Shi, Miroslav Krstic
This requires an adaptive approach to PDE control, i. e., an estimation of the plant coefficients conducted concurrently with control, where a separate PDE for the gain kernel must be solved at each timestep upon the update in the plant coefficient function estimate.
no code implementations • 4 Jan 2024 • Luke Bhan, Yuanyuan Shi, Iasson Karafyllis, Miroslav Krstic, James B. Rawlings
In the paper we provide explicit formulae for MHEs for both hyperbolic and parabolic PDEs, as well as simulation results that illustrate theoretically guaranteed convergence of the MHEs.
1 code implementation • 4 Jan 2024 • Maxence Lamarque, Luke Bhan, Rafael Vazquez, Miroslav Krstic
The recently introduced neural operators (NO) can be trained to produce the gain functions, rapidly in real time, for each state value, without requiring a PDE solution.
no code implementations • 21 Jul 2023 • Velimir Todorovski, Miroslav Krstic
The result is semiglobal and practical, for a map that is quadratic in the distance from the source.
1 code implementation • 21 Jul 2023 • Jie Qi, Jing Zhang, Miroslav Krstic
The recently introduced DeepONet operator-learning framework for PDE control is extended from the results for basic hyperbolic and parabolic PDEs to an advanced hyperbolic class that involves delays on both the state and the system output or input.
no code implementations • 4 Jul 2023 • Andrey Polyakov, Miroslav Krstic
The constant convergence time is achieved due to a dependence of the feedback gain of the initial state of the system.
1 code implementation • 18 Mar 2023 • Miroslav Krstic, Luke Bhan, Yuanyuan Shi
The designs of gains for controllers and observers for PDEs, such as PDE backstepping, are mappings of system model functions into gain functions.
1 code implementation • 28 Feb 2023 • Luke Bhan, Yuanyuan Shi, Miroslav Krstic
While, in the existing PDE backstepping, finding the gain kernel requires (one offline) solution to an integral equation, the neural operator (NO) approach we propose learns the mapping from the functional coefficients of the plant PDE to the kernel function by employing a sufficiently high number of offline numerical solutions to the kernel integral equation, for a large enough number of the PDE model's different functional coefficients.
no code implementations • 28 Nov 2022 • Yuanyuan Shi, Zongyi Li, Huan Yu, Drew Steeves, Anima Anandkumar, Miroslav Krstic
State estimation is important for a variety of tasks, from forecasting to substituting for unmeasured states in feedback controllers.
no code implementations • 13 Apr 2022 • Sven Brüggemann, Drew Steeves, Miroslav Krstic
In this work, we combine {Model Predictive Control} (MPC) and Control Barrier Function (CBF) design {methods} to create a hierarchical control law for simultaneous lane-keeping (LK) and obstacle avoidance (OA): at the low level, MPC performs LK via trajectory tracking during nominal operation; and at the high level, different CBF-based safety filters that ensure both LK and OA are designed and compared across some practical scenarios.
no code implementations • 8 Apr 2022 • Velimir Todorovski, Miroslav Krstic
Using the recently introduced time-varying feedback tools for prescribed-time stabilization, we achieve source seeking in prescribed time, i. e., the convergence to a small but bounded neighborhood of the source, without the measurements of the position and velocity of the unicycle, in as short a time as the user desires, starting from an arbitrary distance from the source.
no code implementations • 15 Feb 2022 • Andrey Polyakov, Miroslav Krstic
Non-overshooting stabilization is a form of safe control where the setpoint chosen by the user is at the boundary of the safe set.
no code implementations • 15 Dec 2021 • Miroslav Krstic
CBF-QP safety filters are pointwise minimizers of the control effort at a given state vector, i. e., myopically optimal at each time instant.
no code implementations • 19 Jul 2021 • Jie Qi, Shurong Mo, Miroslav Krstic
For the linearized system, a novel three-branch bakcstepping transformation with explicit kernel functions is introduced to compensate the input delay.
no code implementations • 23 Dec 2020 • Jorge I. Poveda, Miroslav Krstic, Tamer Basar
We introduce a novel class of Nash equilibrium seeking dynamics for non-cooperative games with a finite number of players, where the convergence to the Nash equilibrium is bounded by a KL function with a settling time that can be upper bounded by a positive constant that is independent of the initial conditions of the players, and which can be prescribed a priori by the system designer.
Optimization and Control