Search Results for author: Norbert Bátfai

Found 12 papers, 9 papers with code

Hacking with God: a Common Programming Language of Robopsychology and Robophilosophy

no code implementations16 Sep 2020 Norbert Bátfai

It may be an interesting question in order for this game will be able to transform human thinking on the widest possible social scale and will be able to develop a standard mathematical logic-based communication channel between human and machine intelligence.

Philosophy

Benchmarking Cognitive Abilities of the Brain with Computer Games

2 code implementations1 Sep 2018 Norbert Bátfai, Dávid Papp, Renátó Besenczi, Gergő Bogacsovics, Dávid Veres

While the user can control the character well the benchmark program will increase the visual complexity of the display.

Human-Computer Interaction

Entropy Non-increasing Games for the Improvement of Dataflow Programming

1 code implementation14 Feb 2017 Norbert Bátfai, Renátó Besenczi, Gergő Bogacsovics, Fanny Monori

Currently, the Samu Entropy project specifies only requirements for new esport games to be developed with particular attention to the investigation of the relationship between esport and artificial intelligence.

A disembodied developmental robotic agent called Samu Bátfai

15 code implementations9 Nov 2015 Norbert Bátfai

The basic objective of this paper is to reach the same results using reinforcement learning with general function approximators that can be achieved by using the classical Q lookup table on small input samples.

Q-Learning Sentence

Turing's Imitation Game has been Improved

no code implementations2 Sep 2015 Norbert Bátfai

Using the recently introduced universal computing model, called orchestrated machine, that represents computations in a dissipative environment, we consider a new kind of interpretation of Turing's Imitation Game.

Artificial Life

Are there intelligent Turing machines?

1 code implementation12 Mar 2015 Norbert Bátfai

This paper introduces a new computing model based on the cooperation among Turing machines called orchestrated machines.

Emotional Intelligence

Conscious Machines and Consciousness Oriented Programming

11 code implementations14 Aug 2011 Norbert Bátfai

In this paper, we investigate the following question: how could you write such computer programs that can work like conscious beings?

Recombinations of Busy Beaver Machines

1 code implementation27 Aug 2009 Norbert Bátfai

Many programmers belive that Turing-based machines cannot think.

Computational Complexity D.2.8

On the Running Time of the Shortest Programs

1 code implementation10 Aug 2009 Norbert Bátfai

The Kolmogorov complexity of the word w is equal to the length of the shortest concatenation of program Z and its input x with which the word w is computed by the universal turing machine U.

Computational Complexity D.2.8

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