no code implementations • 5 Jul 2018 • Georgios Papoudakis, Kyriakos C. Chatzidimitriou, Pericles A. Mitkas
In this paper we propose a divide and conquer deep reinforcement learning solution and we test our agent in the first person shooter (FPS) game of Doom.
1 code implementation • 25 Dec 2015 • Fani A. Tzima, Miltiadis Allamanis, Alexandros Filotheou, Pericles A. Mitkas
In recent years, multi-label classification has attracted a significant body of research, motivated by real-life applications, such as text classification and medical diagnoses.