no code implementations • 4 Apr 2024 • Anli du Preez, Peter A. Beling, Tyler Cody
The framework is formulated in terms of input-output systems and is further divided into system structure and system behavior.
no code implementations • 4 Apr 2024 • Tyler Cody, Bingtong Li, Peter A. Beling
This paper addresses the urgent need for messaging standards in the operational test and evaluation (T&E) of machine learning (ML) applications, particularly in edge ML applications embedded in systems like robots, satellites, and unmanned vehicles.
no code implementations • 31 Jul 2021 • Mark Rucker, Stephen Adams, Roy Hayes, Peter A. Beling
In this paper, the recovered reward are visually displayed, clustered using unsupervised learning, and classified using a supervised learner.
no code implementations • 2 Jul 2021 • Tyler Cody, Peter A. Beling
We interpret existing frameworks in terms of ours and go beyond existing frameworks to define notions of transferability, transfer roughness, and transfer distance.
no code implementations • 2 Jul 2021 • Tyler Cody, Stephen Adams, Peter A. Beling
We consider the use of transfer distance in the design of machine rebuild procedures to allow for transferable prognostic models.
1 code implementation • 24 Jul 2020 • Jianyu Su, Stephen Adams, Peter A. Beling
To obtain a reasonable trade-off between training efficiency and algorithm performance, we extend value-decomposition to actor-critics that are compatible with A2C and propose a novel actor-critic framework, value-decomposition actor-critics (VDACs).
Multi-agent Reinforcement Learning Reinforcement Learning (RL) +2
no code implementations • 1 Apr 2020 • Jianyu Su, Stephen Adams, Peter A. Beling
The flexibility of the graph structure enables our method to be applicable to a variety of multi-agent systems, e. g. dynamic systems that consist of varying numbers of agents and static systems with a fixed number of agents.
no code implementations • 22 Nov 2019 • Jianyu Su, Peter A. Beling, Rui Guo, Kyungtae Han
The ability to model and predict ego-vehicle's surrounding traffic is crucial for autonomous pilots and intelligent driver-assistance systems.
no code implementations • 26 Jun 2018 • Xiaomin Lin, Stephen C. Adams, Peter A. Beling
Problem uNE-MIRL is similar to uCE-MIRL in total game value maximization, but it is assumed that the agents are playing a Nash equilibrium.
no code implementations • 26 Mar 2014 • Xiaomin Lin, Peter A. Beling, Randy Cogill
Comparison between IRL and MIRL is made in the context of an abstract soccer game, using both a game model in which the reward depends only on state and one in which it depends on both state and action.
no code implementations • 25 Mar 2014 • Xiaomin Lin, Peter A. Beling, Randy Cogill
The focus of this paper is a Bayesian framework for solving a class of problems termed multi-agent inverse reinforcement learning (MIRL).
no code implementations • 25 Mar 2014 • Qifeng Qiao, Peter A. Beling
We propose a multiple instance learning approach to content-based retrieval of classroom video for the purpose of supporting human assessing the learning environment.