Search Results for author: Peter A. Jansen

Found 3 papers, 2 papers with code

TextWorldExpress: Simulating Text Games at One Million Steps Per Second

2 code implementations1 Aug 2022 Peter A. Jansen, Marc-Alexandre Côté

Text-based games offer a challenging test bed to evaluate virtual agents at language understanding, multi-step problem-solving, and common-sense reasoning.

Common Sense Reasoning text-based games

Visually-Grounded Planning without Vision: Language Models Infer Detailed Plans from High-level Instructions

1 code implementation29 Sep 2020 Peter A. Jansen

The recently proposed ALFRED challenge task aims for a virtual robotic agent to complete complex multi-step everyday tasks in a virtual home environment from high-level natural language directives, such as "put a hot piece of bread on a plate".

Translation

WorldTree: A Corpus of Explanation Graphs for Elementary Science Questions supporting Multi-Hop Inference

no code implementations LREC 2018 Peter A. Jansen, Elizabeth Wainwright, Steven Marmorstein, Clayton T. Morrison

Developing methods of automated inference that are able to provide users with compelling human-readable justifications for why the answer to a question is correct is critical for domains such as science and medicine, where user trust and detecting costly errors are limiting factors to adoption.

Question Answering World Knowledge

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