Search Results for author: Philip Rodgers

Found 3 papers, 2 papers with code

DNNShifter: An Efficient DNN Pruning System for Edge Computing

1 code implementation13 Sep 2023 Bailey J. Eccles, Philip Rodgers, Peter Kilpatrick, Ivor Spence, Blesson Varghese

Compared to sparse models, the pruned model variants are up to 5. 14x smaller and have a 1. 67x inference latency speedup, with no compromise to sparse model accuracy.

Edge-computing

Ensemble Decision Systems for General Video Game Playing

no code implementations26 May 2019 Damien Anderson, Cristina Guerrero-Romero, Diego Perez-Liebana, Philip Rodgers, John Levine

Ensemble Decision Systems offer a unique form of decision making that allows a collection of algorithms to reason together about a problem.

Decision Making

Ensemble Framework for Real-time Decision Making

1 code implementation21 Jun 2017 Philip Rodgers, John Levine

This paper introduces a new framework for real-time decision making in video games.

Decision Making

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