Search Results for author: Qiaobo Chen

Found 3 papers, 2 papers with code

TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full Game

1 code implementation27 Nov 2020 Lei Han, Jiechao Xiong, Peng Sun, Xinghai Sun, Meng Fang, Qingwei Guo, Qiaobo Chen, Tengfei Shi, Hongsheng Yu, Xipeng Wu, Zhengyou Zhang

We show that with orders of less computation scale, a faithful reimplementation of AlphaStar's methods can not succeed and the proposed techniques are necessary to ensure TStarBot-X's competitive performance.

Imitation Learning Starcraft +1

Crowd counting via scale-adaptive convolutional neural network

1 code implementation13 Nov 2017 Lu Zhang, Miaojing Shi, Qiaobo Chen

The task of crowd counting is to automatically estimate the pedestrian number in crowd images.

Crowd Counting

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