2 code implementations • 10 Dec 2016 • Christopher Cox, Renato Feres, Hong-Kun Zhang
Rigid bodies collision maps in dimension two, under a natural set of physical requirements, can be classified into two types: the standard specular reflection map and a second which we call, after Broomhead and Gutkin, no-slip.
Dynamical Systems
5 code implementations • 3 Feb 2016 • Chris Cox, Renato Feres
We investigate the dynamics of no-slip billiards, a model in which small rotating disks may exchange linear and angular momentum at collisions with the boundary.
Dynamical Systems