Search Results for author: Ruck Thawonmas

Found 14 papers, 2 papers with code

Fighting Game Adaptive Background Music for Improved Gameplay

no code implementations5 Mar 2024 Ibrahim Khan, Thai Van Nguyen, Chollakorn Nimpattanavong, Ruck Thawonmas

The results show that the performance of the Blind DL AI improves while playing with the adaptive BGM as compared to playing without the adaptive BGM.

Enhanced DareFightingICE Competitions: Sound Design and AI Competitions

no code implementations5 Mar 2024 Ibrahim Khan, Chollakorn Nimpattanavong, Thai Van Nguyen, Kantinan Plupattanakit, Ruck Thawonmas

This new platform is an enhanced version of the old DareFightingICE platform, having a better audio system to convey 3D sound and a better way to send audio data to AI agents.

Unity

Large Language Models are Null-Shot Learners

no code implementations16 Jan 2024 Pittawat Taveekitworachai, Febri Abdullah, Ruck Thawonmas

These differences show that it is possible to utilize null-shot prompting as a way to detect degrees of hallucination in LLMs using existing benchmarking datasets.

Arithmetic Reasoning Benchmarking +3

Achieving Fairness in DareFightingICE Agents Evaluation Through a Delay Mechanism

1 code implementation26 Dec 2023 Chollakorn Nimpattanavong, Thai Van Nguyen, Ibrahim Khan, Ruck Thawonmas, Worawat Choensawat, Kingkarn Sookhanaphibarn

This paper proposes a delay mechanism to mitigate the impact of latency differences in the gRPC framework--a high-performance, open-source universal remote procedure call (RPC) framework--between different programming languages on the performance of agents in DareFightingICE, a fighting game research platform.

Decision Making Fairness

ChatGPT4PCG Competition: Character-like Level Generation for Science Birds

1 code implementation28 Mar 2023 Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz

An experiment is conducted to determine the effectiveness of several modified versions of this sample prompt on level stability and similarity by testing them on several characters.

Prompt Engineering

A Deep Reinforcement Learning Blind AI in DareFightingICE

no code implementations16 May 2022 Thai Van Nguyen, Xincheng Dai, Ibrahim Khan, Ruck Thawonmas, Hai V. Pham

We also propose to use our blind AI in evaluation of sound designs submitted to the competition and define two metrics for this task.

reinforcement-learning Reinforcement Learning (RL)

Towards An Angry-Birds-like Game System for Promoting Mental Well-being of Players Using Art-Therapy-embedded PCG

no code implementations7 Nov 2019 Zhou Fang, Pujana Paliyawan, Ruck Thawonmas, Tomohiro Harada

This paper presents an integration of a game system and the art therapy concept for promoting the mental well-being of video game players.

Adaptive Motion Gaming AI for Health Promotion

no code implementations4 Apr 2017 Pujana Paliyawan, Takahiro Kusano, Yuto Nakagawa, Tomohiro Harada, Ruck Thawonmas

This paper presents a design of a non-player character (AI) for promoting balancedness in use of body segments when engaging in full-body motion gaming.

Image Colorization Using a Deep Convolutional Neural Network

no code implementations27 Apr 2016 Tung Nguyen, Kazuki Mori, Ruck Thawonmas

In this paper, we present a novel approach that uses deep learning techniques for colorizing grayscale images.

Colorization General Classification +4

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