Search Results for author: Ruizhen Hu

Found 23 papers, 10 papers with code

InterFusion: Text-Driven Generation of 3D Human-Object Interaction

no code implementations22 Mar 2024 Sisi Dai, Wenhao Li, Haowen Sun, Haibin Huang, Chongyang Ma, Hui Huang, Kai Xu, Ruizhen Hu

In this study, we tackle the complex task of generating 3D human-object interactions (HOI) from textual descriptions in a zero-shot text-to-3D manner.

3D Generation Human-Object Interaction Detection +2

Learning Dual-arm Object Rearrangement for Cartesian Robots

no code implementations21 Feb 2024 Shishun Zhang, Qijin She, Wenhao Li, Chenyang Zhu, Yongjun Wang, Ruizhen Hu, Kai Xu

To achieve the goal, the core idea is to develop an effective object-to-arm task assignment strategy for minimizing the cumulative task execution time and maximizing the dual-arm cooperation efficiency.

Computational Efficiency Object +1

SAM-guided Graph Cut for 3D Instance Segmentation

no code implementations13 Dec 2023 Haoyu Guo, He Zhu, Sida Peng, Yuang Wang, Yujun Shen, Ruizhen Hu, Xiaowei Zhou

Experimental results on the ScanNet, ScanNet++ and KITTI-360 datasets demonstrate that our method achieves robust segmentation performance and can generalize across different types of scenes.

3D Instance Segmentation Segmentation +1

Interaction-Driven Active 3D Reconstruction with Object Interiors

no code implementations23 Oct 2023 Zihao Yan, Fubao Su, Mingyang Wang, Ruizhen Hu, Hao Zhang, Hui Huang

We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction, and 3D scanning to recover both the exterior and interior, i. e., unexposed, geometries of a target 3D object.

3D Reconstruction Object

AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Pose

1 code implementation ICCV 2023 Juntao Jian, Xiuping Liu, Manyi Li, Ruizhen Hu, Jian Liu

We collect a total of 26. 7K hand-object interactions, each including the 3D object shape, the part-level affordance label, and the manually adjusted hand poses.

Object

Semi-Weakly Supervised Object Kinematic Motion Prediction

no code implementations CVPR 2023 Gengxin Liu, Qian Sun, Haibin Huang, Chongyang Ma, Yulan Guo, Li Yi, Hui Huang, Ruizhen Hu

First, although 3D dataset with fully annotated motion labels is limited, there are existing datasets and methods for object part semantic segmentation at large scale.

motion prediction Object +3

Self-Supervised Category-Level Articulated Object Pose Estimation with Part-Level SE(3) Equivariance

1 code implementation28 Feb 2023 Xueyi Liu, Ji Zhang, Ruizhen Hu, Haibin Huang, He Wang, Li Yi

Category-level articulated object pose estimation aims to estimate a hierarchy of articulation-aware object poses of an unseen articulated object from a known category.

Disentanglement Object +1

ARO-Net: Learning Implicit Fields from Anchored Radial Observations

1 code implementation CVPR 2023 Yizhi Wang, Zeyu Huang, Ariel Shamir, Hui Huang, Hao Zhang, Ruizhen Hu

We introduce anchored radial observations (ARO), a novel shape encoding for learning implicit field representation of 3D shapes that is category-agnostic and generalizable amid significant shape variations.

Surface Reconstruction

NIFT: Neural Interaction Field and Template for Object Manipulation

no code implementations20 Oct 2022 Zeyu Huang, Juzhan Xu, Sisi Dai, Kai Xu, Hao Zhang, Hui Huang, Ruizhen Hu

Given a few object manipulation demos, NIFT guides the generation of the interaction imitation for a new object instance by matching the Neural Interaction Template (NIT) extracted from the demos in the target Neural Interaction Field (NIF) defined for the new object.

Descriptive Imitation Learning +1

Shape Completion with Points in the Shadow

1 code implementation17 Sep 2022 BoWen Zhang, Xi Zhao, He Wang, Ruizhen Hu

The core challenge is to generate plausible geometries to fill the unobserved part of the object based on a partial scan, which is under-constrained and suffers from a huge solution space.

Object Point Cloud Completion

Active Self-Training for Weakly Supervised 3D Scene Semantic Segmentation

no code implementations15 Sep 2022 Gengxin Liu, Oliver van Kaick, Hui Huang, Ruizhen Hu

Since the preparation of labeled data for training semantic segmentation networks of point clouds is a time-consuming process, weakly supervised approaches have been introduced to learn from only a small fraction of data.

Active Learning Scene Segmentation +2

Photo-to-Shape Material Transfer for Diverse Structures

1 code implementation9 May 2022 Ruizhen Hu, Xiangyu Su, Xiangkai Chen, Oliver van Kaick, Hui Huang

The image translation network translates the color from the exemplar to a projection of the 3D shape and the part segmentation from the projection to the exemplar.

Segmentation Translation

Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interaction

no code implementations3 Apr 2022 Qijin She, Ruizhen Hu, Juzhan Xu, Min Liu, Kai Xu, Hui Huang

To resolve the sample efficiency issue in learning the high-dimensional and complex control of dexterous grasping, we propose an effective representation of grasping state characterizing the spatial interaction between the gripper and the target object.

Object

Point cloud completion via structured feature maps using a feedback network

no code implementations17 Feb 2022 Zejia Su, Haibin Huang, Chongyang Ma, Hui Huang, Ruizhen Hu

To efficiently exploit local structures and enhance point distribution uniformity, we propose IFNet, a point upsampling module with a self-correction mechanism that can progressively refine details of the generated dense point cloud.

Point Cloud Completion point cloud upsampling

Consistent Two-Flow Network for Tele-Registration of Point Clouds

1 code implementation1 Jun 2021 Zihao Yan, Zimu Yi, Ruizhen Hu, Niloy J. Mitra, Daniel Cohen-Or, Hui Huang

In this paper, we present a learning-based technique that alleviates this problem, and allows registration between point clouds, presented in arbitrary poses, and having little or even no overlap, a setting that has been referred to as tele-registration.

Vocal Bursts Valence Prediction

Shape-driven Coordinate Ordering for Star Glyph Sets via Reinforcement Learning

no code implementations3 Mar 2021 Ruizhen Hu, Bin Chen, Juzhan Xu, Oliver van Kaick, Oliver Deussen, Hui Huang

Given a set of star glyphs associated to multiple class labels, we propose to use shape context descriptors to measure the perceptual distance between pairs of glyphs, and use the derived silhouette coefficient to measure the perception of class separability within the entire set.

Perceptual Distance reinforcement-learning +1

TAP-Net: Transport-and-Pack using Reinforcement Learning

no code implementations3 Sep 2020 Ruizhen Hu, Juzhan Xu, Bin Chen, Minglun Gong, Hao Zhang, Hui Huang

Using a learning-based approach, a trained network can learn and encode solution patterns to guide the solution of new problem instances instead of executing an expensive online search.

reinforcement-learning Reinforcement Learning (RL)

Predictive and Generative Neural Networks for Object Functionality

1 code implementation28 Jun 2020 Ruizhen Hu, Zihao Yan, Jingwen Zhang, Oliver van Kaick, Ariel Shamir, Hao Zhang, Hui Huang

Given a 3D object in isolation, our functional similarity network (fSIM-NET), a variation of the triplet network, is trained to predict the functionality of the object by inferring functionality-revealing interaction contexts.

Object

RPM-Net: Recurrent Prediction of Motion and Parts from Point Cloud

1 code implementation26 Jun 2020 Zihao Yan, Ruizhen Hu, Xingguang Yan, Luanmin Chen, Oliver van Kaick, Hao Zhang, Hui Huang

We show results of simultaneous motion and part predictions from synthetic and real scans of 3D objects exhibiting a variety of part mobilities, possibly involving multiple movable parts.

Semantic Segmentation

FAME: 3D Shape Generation via Functionality-Aware Model Evolution

1 code implementation9 May 2020 Yanran Guan, Han Liu, Kun Liu, Kangxue Yin, Ruizhen Hu, Oliver van Kaick, Yan Zhang, Ersin Yumer, Nathan Carr, Radomir Mech, Hao Zhang

Our tool supports constrained modeling, allowing users to restrict or steer the model evolution with functionality labels.

Graphics

Graph2Plan: Learning Floorplan Generation from Layout Graphs

no code implementations27 Apr 2020 Ruizhen Hu, Zeyu Huang, Yuhan Tang, Oliver van Kaick, Hao Zhang, Hui Huang

The core component of our learning framework is a deep neural network, Graph2Plan, which converts a layout graph, along with a building boundary, into a floorplan that fulfills both the layout and boundary constraints.

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