Search Results for author: Shichao Yang

Found 6 papers, 1 papers with code

Monocular Object and Plane SLAM in Structured Environments

no code implementations10 Sep 2018 Shichao Yang, Sebastian Scherer

In this paper, we present a monocular Simultaneous Localization and Mapping (SLAM) algorithm using high-level object and plane landmarks.

Camera Localization Object +1

CubeSLAM: Monocular 3D Object SLAM

5 code implementations1 Jun 2018 Shichao Yang, Sebastian Scherer

Objects can provide long-range geometric and scale constraints to improve camera pose estimation and reduce monocular drift.

3D Object Detection Object +3

Pop-up SLAM: Semantic Monocular Plane SLAM for Low-texture Environments

no code implementations21 Mar 2017 Shichao Yang, Yu Song, Michael Kaess, Sebastian Scherer

In this paper, we propose real-time monocular plane SLAM to demonstrate that scene understanding could improve both state estimation and dense mapping especially in low-texture environments.

Motion Planning Scene Understanding +1

Direct Monocular Odometry Using Points and Lines

no code implementations19 Mar 2017 Shichao Yang, Sebastian Scherer

Most visual odometry algorithm for a monocular camera focuses on points, either by feature matching, or direct alignment of pixel intensity, while ignoring a common but important geometry entity: edges.

Stereo Matching Stereo Matching Hand +1

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